Initially got myself involved with 3D modeling via modding games in my free time, first by tweaking the textures, then the models. Taught myself how to use multiple 3D and art programmes and decided to take the jump into doing it as a career. Experience in Blender, 3dMax, Photoshop, Substance painter, 3dcoat. Can create meshes, UV maps, rigging, animation and PBR textures.
Currently I sell a lot of low poly models and textures on the web in a few locations. I've become a diamond seller on Turbosquid and TCG verified artist for GameGuru and have experience with the Unreal engine. Now that my children have come of age, I'm looking to get my foot into the industry.